From the publisher's website:After tackling the Russian Front with the first game of the No Retreat! Series, wargamer and designer Carl Paradis revisi..
At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palace..
Five Tribes: The Artisans of Naqala, the first expansion for Five Tribes, introduces a new tribe to the game, and players will want to use these artis..
Thicker Than Any Other "Standard" Sleeves - Most "Standard" Sleeves are 40 microns thick, a few are even 50 microns. These are 60 microns thick! That ..
This is THE single most useful size sleeve to own, it will likely be 40% of our total KS pledges as it is good for MTG and literally thousands of game..
Matte back and front for clearvisibility, averting symptoms ofeye fatigue during gameplay
Prevents bent corners, scratchesand damages from shuffling
R..
On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island..
Some important links: The Official FAQ, the Unofficial FAQ, and an Automa (solo and 2p) OverviewDune: Imperium is a game that finds inspiration in ele..
Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest.In the game, you take turns buil..
Build your castles, set up your troops, load your catapults and use your cunning tactics to win the day!The War for the Floor has begun once more!Catapult Feud: Artificer's Tower Expansion includes a new weapon (the Mighty Plunger), new Action cards, new ammunition (bee hives!!) and bricks to help y..
Part of GMT's Lunchtime Series, Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player card driven game that builds on the award winning Twilight Struggle.The year is 1974, and the Soviet Union and the United States have been locked in a life-or-death struggle across the g..
This third Next War supplement will contain the following items: An expansion map containing the rest of Kaliningrad and a larger portion of Lithuania including the strategically important railroad connection. Optional expansion map which depict the islands of Bornholm and Gotland as hex based..
October, 1888 — Whitechapel, London: Jack's shadow still hangs heavy over the back-streets of the East End. Scotland Yard has assigned Inspector Abberline to take over the investigation, aided by five new detectives with extraordinary abilities. The new recruits include the formidable Professo..
From Bruno Faidutti's site:It has been found again by Bruno Cathala and Ludovic Maublanc with Mr.Jack Pocket, the small card game derived from Mr. Jack. The board is replaced by a square grid made of nine street cards. The suspects, and among them Mr.Jack, are pictured on the cards. Holmes, Watson a..
Stand alone variant of Mr. Jack. As in Mr. Jack, one player takes the role of Mr. Jack, the other takes a role of a Detective. But there are new possibilities - gaslights and manholes are represented by pawns which can be moved.The game takes place in Manhattan, and surrounding water is very importa..
In Mr. Jack, one of the two players represents Jack the Ripper, who will be one of the eight characters on the board. This player knows which character is Mr. Jack, and his goal is to flee from the district as soon as possible (or avoid being accused for eight turns). The other player represents an ..
Ukraine is in turmoil: embroiled in a civil war which has lasted for years and the situation seems further from resolution with each year that passes. Clandestine support from both Russia and the West fuels the war and keeps any hope of peace at bay. In the meantime, the civil war in Syria and the f..
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right..
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right..
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right..
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right..