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Gloomhaven: Jaws of the Lion - Coop
$54.99
- Stock: In Stock
- Reward Points: 55
- Model: BGNM1264
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Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.
The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?
Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?
Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
General | |
Players | 1 - 4 players |
Age | 14+ years |
Time | 30 - 120 mins |
Designers | Isaac Childres |
Artists | Francesca Baerald, David Demaret, Alexandr Elichev |
Mechanism | Action Queue, Action Retrieval, Campaign / Battle Card Driven, Communication Limits, Cooperative Game, Critical Hits and Failures, Deck Construction, Grid Movement, Hand Management, Hexagon Grid, Legacy Game, Line of Sight, Once-Per-Game Abilities, Scenario / Mission / Campaign Game, Simultaneous Action Selection, Solo / Solitaire Game, Variable Player Powers |
Year Published | 2020 |
Difficulty | 3.6/5 |
Game Type | Coop Game |
Rating | 8.5/10 |
BGG Link | Click Here |